This article discusses, in brief, the new Sandbox Framework implemented by the Malta Gaming Authority for the acceptance of virtual financial assets, virtual tokens and distributed ledger technologies. Such regulations will be enforced from the 1st of January 2019 onwards. Justine Xuereb, ‘The VFA & DLT Sandbox Framework: what is it?’ (Online Law Journal, 6 […]
This article will shed light on the new Gaming Act, as well as recent amendments to it. Justine Xuereb, ‘Malta Gaming Law: What’s New?’ (Online Law Journal, 23 October 2018). The Maltese Gaming Act is a relatively new piece of legislation, having come into force on the 1st of July of this year for remote […]
Emma Grech, ‘Gaming Law in Malta: A Brief Overview’ (Online Law Journal, 22 December 2014). Malta is currently and positively being perceived as the veteran within the EU for having been the first to regulate remote gaming way back in 2004.1 In a preliminary ruling, the European Court of Justice had memorably referred to the […]
Ariane Aquilina, ‘Setting up a Common Legal Framework to Regulate the Gaming Sector in the European Union’ (Online Law Journal, 22 December 2014). Online gaming is considered to be ‘the fastest growing service activity’1 and has an estimated annual growth rate of 15%.2 One of the issues faced by leaders and officials within the EU […]